Things to do for next release
Dave's list:
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Implement ammo
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Hero class
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Basic Control Panel functionality
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Inventory
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Character sheet
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Unify code style
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Document, Document, Document
Chris's list:
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Minimally-functional 3D graphics engine (on top of OpenGL)
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Smooth-scrolling messages (slightly alpha-planed)
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Limited map and object display
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Limited camera positioning/movement
We now have passed our release date without doing shit!
>>>> Former Release Date: 14 SEP 1998 <<<<
Future Unscheduled Things to Do
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Sound
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Weapon/attack effects (explosions, laser blasts, etc...)
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Animation aystem.
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Art
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Interface graphics
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3D graphics/animations
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Dance/Punk soundtrack
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Respect endianness
Mail the author of this page at
iffy@uclink4.Berkeley.EDU.